Assassin’s Creed movie review: A hit or miss?

The Tuesday I have been waiting for arrived yesterday. We went to watch Assassin’s Creed, the movie adaptation of a popular video game series that blends science with historical fantasy themes.

It was our first time going to the theaters over here so we were pleasantly surprised to find no lines and that it was totally okay to buy your tickets 15 minutes before the movie began. The nice and sunny morning was destroyed by my awkward mumbling to the box office lady who asked me to repeat myself.

We went inside the building, gawked at how different it was from home, stared at the ridiculous popcorn prices, took a few pictures outside the auditorium and went in, ready to watch our first movie in what seemed like years. It felt strange that we got to choose our own seats and that it was so darned bright inside. Even the ads were sectioned into fun facts and then other movie trailers (and I swear there’s a sequel for Planet of the Apes every other year).

You don’t know how tempted I was to start my post with “As a fan of Assassin’s Creed for EIGHT years…” but I figured it would be too cheesy, too boring, too pompous. I have not played a video game in more than a year until last week, a shocking comparison to my high school days (video games, I love you), so you could say that I didn’t think too much about what the plot was going to be like and that I didn’t have many expectations.

This is the part where you look away if you hate spoilers!

As a non-gamer looking for some good entertainment over winter break, the movie was decent. As a gamer, the movie was mediocre at its best. There wasn’t enough action at all. The three times that the main character went into the Animus was all we got. And if you’ve never played the game, Assassin’s Creed is 90% historical and 10% modern day. The way important moments in history are intertwined with an entirely fictional storyline is part of what makes the game so rich and so compelling. And the movie was quite the opposite – 80% modern day, 20% historical.

There was far too much focus on the modern day story, which, I suppose, was used to appeal to a wider audience and not just those who have played the game. Some parts could have been shorter. It was obvious that the movie was only building and focusing on the main character, Cal, to set up a nice background for its movie sequels. The huge miss for me was that Aguilar, the assassin from 500 years ago, did not have a story of his own. The appeal of AC games lie, as I mentioned earlier, with the historical scenes and characters. We don’t care about the main character but we care about his ancestors.

With that said, I loved how dedicated Michael Fassbender was to this adaptation. In 2011 or something like that, I read he was attached to the project and was very surprised that he did not drop out all this while. I was glad because I thought he really looked similar to Desmond Miles (main guy in the modern day part of the games) and his acting was great in X-Men. He was successful in creating a great character out of Cal who seamlessly fit into the AC universe unlike new characters in movie adaptations of video games or comics who often seem out of place. I thought the other actors/actresses did a great job as well. Some part of me wished that they had kept the original modern day characters like Lucy, Shaun and Rebecca, but oh well.

I also did not expect the historical scenes to entirely be in Spanish. It certainly made it more realistic and interesting but there was something lacking about it. I figured it was because the characters didn’t have enough lines. It made everyone seem really stiff because there was less talking so the characters were either nodding or staring at each other with intense gazes.

The cinematography was messy. I thought the Prince of Persia movie did a better job at recreating the feel of the games. I could barely see the parkour because the scenes were cutting wildly from spurring horses to wide angles of mountains to dark silhouettes and blinding white lights. The eagle was iconic but there was no need to keep following it around because it made the panoramic shot of the city lose all its magic (it’s freaking magical in the game). Another appeal of the games (because I can’t help but compare) is the beauty of the historical cities. With the lack of exploration, there was nothing to appreciate about the dusty and poorly lit locations.

While the movie’s Animus didn’t make me cringe as much as I expected to, though there were cheesy sci-fi elements about flying around with metal arms and football field lights, it was extremely distracting to have the scenes cut from the past to the present just to capture Marion Cotillard’s wide-eyed look of anticipation. It made it more difficult to get immersed in the action that was happening in the historical timeline.

I’m glad they did not throw romance into the storyline. I thought Aguilar and that female assassin were going to have a scene together or something but it didn’t happen, thankfully. That would have racked up the cringe factor. I hope that they won’t in future sequels because that would turn it into another romance/action/sci-fi thing. What they should add is some wit and humor but just a little. Like, really little. Too much would take away its essence. In the game, Desmond Miles was a crappy character but his sarcasm made up for all that he was lacking. At the same time, I suppose the serious tone in the movie wasn’t all too bad either.

I enjoyed the soundtrack. I actually thought Jesper Kyd (musical genius who composed the soundtracks for the games; this might be a bit outdated since I only played until AC3) composed it because it sounded similar, but it wasn’t him. It was good though. The rock music at the beginning was also very AC-like because all the game trailers have really awesome non-mainstream songs that sound epic.

Overall, I would give this movie a 7/10. It was a hit AND a miss for me. Would I watch it again? Probably, because Fassbender’s sport shoes and sweatpants look is fab! Just kidding. I wouldn’t mind watching it again but not so soon. People actually clapped after the movie was over! I didn’t yawn or complain which tells me that I found it entertaining. It was nice to be reunited with in-game jargon and understand all the references. I would probably watch the sequel. I was mostly disappointed that people who have never played the game did not get to experience the feeling captured through AC’s use of history as its playground because it was, and still is, a great feeling that inspired me to delve deeper into the subject of history and see video games as a wonderfully unique form of art.

If you want a great story, play the game (preferably, most definitely, infinitely, the second game, AC2) but if you’re not picky and got about 2 hours to spare, I would say give the movie a try.

Related Posts Plugin for WordPress, Blogger...Facebooktwittergoogle_pluspinterestlinkedinmail